It’s a demolition-based physics game, where the player controls the different physics based parameters of a cannon shot.
Built with Java and JBox2D, developed as part of an assignment for Physics Based Games
Developed different levels of AI game stratergies for Connect 4.
Built with Python, developed as part of an assignment for Game Artificial Intelligence module.
A Python implementation of a quadtree data structure for efficient spatial data management and visualization.
A fan based based analysis website for the game Dead By Daylight by Behaviour Interactive